It was the first day since the Flagrant Swordmaidens crossed over into the Faris Star Region.
"Fuel supply is topped off. Other supplies are ample. Crew morale is buoyed by the recent victory, but it is starting to look shaky due to the bombshell revelation of the Starlight Megalodon. Some of the starships have sustained armor damage which remains largely unpatched. Our mechs are as numerous as they can get and they are mostly in a decent condition. The relationship between the Vandals and the Swordmaidens is shallow but promising. The distance from civilized space is just a single hop away."
The status report he composed in his mind served as a marker to remind himself of the overall state of the Vandal fleet.
Ves left Ketis to sink her teeth in fundamental textbooks on microeconomics, marketing and management theory. He spun back on his chair and cast his mind on his own business activities.
Now that he addressed every urgent issue for the day, he could finally take a breather and take stock of his recent benefits and burdens.
Ves eyed the lockbox again. The sulomnium, beta-otricine and Flesha’s Tears he secured formed the nucleus of his self-developed ultracompact battery, but he was a long way from fabricating them. He turned on his privacy screen before turning on his terminal. He loaded in the condensed documents enumerating some very complex and abstruse theory on how ultracompact batteries worked.
It was a far cry from a readily available design. A disconnect still existed between pure theory and a solid set of design specifications that Ves could upload into a 3D printer and have it fabricate the components on the spot.
"The Skull Architect hasn’t made this easy for me. He took out way too many useful derivations that I could have used to cobble together a design without needing to bother with all the advanced theories."
Fortunately, Ves already possessed a broad body of knowledge, possessed Senior-level Physics to boot. Achieving true understanding of the research papers and extracts related to ultracompact batteries might have taken months and years for an average Apprentice Mech Designer, but Ves was confident he could master half of it within a week and understand the essence of it within a month.
After briefly skimming through the files on ultracompact batteries, he switched to the files containing similar documents but this time on stealth technology. Despite containing relatively more reading material for him to study, the scope of stealth technology was much bigger. What Ves obtained from the Skull Architect represented just the tip of the iceberg.
In essence, he only obtained a bare summary of the relevant theories related to stealth tech. If Ves wanted to construct a working prototype that applied the principles explained in the documents, then Ves might not even be finished yet in five years! He needed to perform hundreds of experiments and compose several textbooks worth of research in order to obtain the necessary theoretical foundation and transform it into an applicable blueprint.
His existing knowledge helped accelerate the learning and development processes, but couldn’t entirely substitute for missing data. Ves needed to painstakingly construct them from his own efforts.
"Luckily, I have another advantage that will severely shorten the time I need to master this tech."
The salvaged stealth shuttle fragments pretty much provided Ves with a key. The few portions of the shuttle left intact gave him a useful direction for his theories, allowing him to skip many experiments as the answers were already evident.
He basically possessed both the starting point and the end point of a finished research project. By taking advantage of both, figuring out the middle portion shouldn’t be too difficult and not as nearly as time-consuming if the end point was still shrouded in fog.
"It’s still going to be a multi-month effort to decipher the secrets behind this particular application of stealth tech." He concluded. "I don’t know how long the hunt for the Starlight Megalodon will take.
The time-consuming projects demanded too much of his time, and he wasn’t sure if the mission lasted long enough for him to complete them. It would be extremely inconvenient for him if he was transferred out of the Vandals halfway into his project on replicating stealth technology.
He hadn’t forgotten about the minor rebuke he received from Major Verle. If the observation system perceived that Ves spent too little time on his core responsibilities, then that might have awful repercussions to his future within the Mech Corps.
Though his draft had been an obligation, it was also an opportunity! Those who worked hard and exploited the advantages given to them by the Mech Corps were able to lay down the groundwork for future prosperity after their military service had ended.
Right now, his posting as a temporary head designer was already sufficient to make every other mech designer employed by the Vandals jealous.
He had to do right by the Vandals, but he also believed in the arguments he put forth to the commanding officer. Many matters did not require his personal intervention anymore. As the top mech designer among this detachment of Vandals, his foresight was pretty great and he had already issued many instructions on how to handle various thorny problems.
Recently, none of his subordinates saw fit to bring any matters to his attention. The system of delegation that he instituted throughout the entire hierarchy under his influence benefited from a lot more autonomy than usual.
Supposedly, the autonomy granted to the chief technicians and lower ranking mech designers enabled them to make nuanced decisions that fit their specific circumstances best on their ship and workshop.
Theoretically, this should have led to higher productivity as top-down decision from someone so far removed from the workshop floor couldn’t possibly be as well-thought out and appropriate for the specific problem at hand.
In truth, empowering the lower level workers left the middle managers with a lot of headaches. Ves received status reports from Mercator and Trozin frequently and they often complained how time consuming it was to put out fires started out by incompetent mech designers who vastly overestimated their abilities.
"Hmph." He grunted with satisfaction. "Looks like the system is working fine to me."
With the lower level workers doing the grunt work and the middle managers acting as trouble-shooters trying to keep the system from collapsing, that left the upper management, which happened to be Ves, with very little to do. His main responsibilities at this stage encompassed supervising the organizational system he set up and to be available to solve any implacable problems.
He also needed to take some time to draft up new plans to account for future trends, but that was it, really. Ves could pretty much sleep or lazy about all day and nothing would go wrong.
He spent an entire afternoon on correcting the design and improving the stability of some of its lackluster sections.
At the end of the day, he waved away the revised design, causing it to automatically update in the ship’s database. Chief Haine down at the workshop should receive an awfully welcome surprise come the next shift.
This incident illuminated Ves on a severe deficiency in the current allocation of mech designers among the different ships.
"Every mech designer has their own specialties and development track. Even the relatively more rounded mech designers possess certain biases towards one type of mech over the other."
Perhaps one mech designer worked great with landbound mechs, but turned into an absolute wreck if he was forced to work on spaceborn mechs.
Ves himself suffered from the same problem but to a much lesser degree. He published multiple landbound mech designs, so he wasn’t afraid of anything when it came to that area. Spaceborn mechs on the other hand was still new ground to him, and he felt much less confident in his ability to design a spaceborn mech with a modern flight system from scratch.
"Then there’s mech designers like Ketis."
The Swordmaiden mech designer currently scrunched behind her desk trying to make sense of her microeconomics textbook possessed an extremely focused bias towards swordsman mechs. Her design versatility was so poor it might as well be nonexistent!
"If someone like Ketis is put in charge of a workshop aboard a Swordmaiden carrier, then she’ll do okay. It will be different if she’s put in charge of mechs aboard a Vandal carrier. She won’t be able to manage the diverse mech types with any degree of competence!" freeweɓnovel.cѳm
No wonder his deputy designers had to work to the bone lately. Right now, Ves even felt sorry for Mercator and Trozin.
"Damn. Why didn’t I take note of this trend before?!"
Certainly, his deputies should have taken note of this development and bring it to his attention. Did they suspect but refrain from voicing their suspicions? "Or maybe they’ve gone so far deep into solving the smaller problems that they’ve lost perspective of the big ones?"
As far as he knew, the allocation of mech designers had always been done this way. A single low-ranking mech designer might be stationed on a single ship for years, performing the same work over and over again like some bot.
"I suppose if there are attentive supervisors on the job, the problems won’t become too serious. But if I want to free up time for myself, I should shake this entire structure up!"
Comments
The readers' comments on the novel: The Mech Touch