{Well, now we know what level six difficulty looks like.} Karl sighed, then recast [Avatar] using the [Amulet of Destruction]
{Amulet of Destruction} Immortal Rank. Epic Grade. Increases the effect of one spell per minute by one Rank in the Mortal Ranks, or one Sub-Rank for Immortals.
Now, he was an Immortal-Ranked Avatar, and his attacks would do full damage to the boss.
Not his skills, but his actual physical attacks should.
But there was one thing that he hadn’t thought about when he cast the spell.
With [Behemoth] and [Brutality] active, his size was more than tripled, and an Immortal Rank Dragon was already a hundred metres long without buffs.
He took up half the clearing on his own and nobody could fight with him in the way.
Karl reversed the effect using [Unobtrusive Behemoth], and shrunk himself to a svelte sixty metres long, which was still massive, but somewhat more manageable than the three hundred metres long that he had been.
Then, he slammed into the Demonic Ape and pulled its attention away from the group.
The waves of Earth Spikes started ten metres from the boss, which would be tight for Deve alone. But with the Golems, the Druid had chosen to drop his Bear form for this fight, and embrace his ranged abilities.
The few that he had.
It was a whole new experience for him, dancing around the spikes coming from the boss, and not standing so close that the effects targeted at the ranged attackers didn’t matter to him.
However, it was nice that he wasn’t going to finish a dungeon with sore muscles.
Healing and regeneration were great for fixing the body, but somehow, they never quite took out that lingering ache from being repeatedly injured.
With Cara using [Nullify] to disrupt the boss, it wasn’t doing much damage, but the area attack wouldn’t collapse to her efforts, and the Demonic Ape was hardly taking any damage from them.
It was taking damage, though.
Karl roared as a blow hit him on the sensitive spot at his elbow, then doused the Ape in Ghostfire in retaliation.
That only made the beast more insensibly angry, but the enrage effect was already gone, after peaking when the boss reached Immortal Rank.
Trying to keep the boss in one spot simply wasn’t happening, Karl realized. It was intent on not letting him trap its arms or get a good grip, so it was darting in and out with its strikes.
That made it difficult for even the Epic Golems to efficiently target their attacks. But given the circumstances, and the constant barrage of earth spikes, nobody was going to be simply going all out on attack anyhow.
Karl watched with trepidation as the boss’ health reached halfway on the meter below its name, then sighed in relief when nothing happened.
They might be at one level above peak difficulty, thanks to Cara, but the boss was still manageable with the five of them, and a lot of bleeding damage.
An absolutely insane amount of bleeding damage, really. Especially after you added all the ongoing damage from the Myceloid King Epic Golems.
Their spore attacks were continually damaging the Ape, who either didn’t understand how to stop the damage, or lacked the ability. So, with every passing minute, its health was falling faster, and the fact that their skills were reduced by ninety percent was slowly beginning to not matter.
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