Everything seemed to be proceeding smoothly per Wendy's intricately-laid plans. However, just as she was about to press her advantage, a fundamental intellectual property issue threatened to wipe out all her efforts, including "Legend of the East"'s future and Drakengard Games' dream to go public!
Everything she'd fought for and achieved within Pentime Group would also go down the drain.
She and Patrick knew that they couldn't sit around and wait to be ruined. They quickly regrouped to discuss a plan to counter the embargo; they swore to turn around what seemed like a destined defeat.
They sat across from each other in a spacious conference room, their expressions grim. Wendy was a career woman who was usually calm and composed, but she could barely keep the doom and gloom from her face. "What the hell went wrong?
"You swore Drakengard Games owned all the intellectual property rights and that you created the game from scratch. Why has such a serious blunder occurred? Why does someone else hold the patents and copyrights to the game?"
Patrick didn't know how to answer her questions because he had no idea. Drakengard Games did indeed own the necessary copyrights in Zargonia. He hadn't expected them to encounter such a challenge when trying to go international with this.
Wendy asked coldly, "What should we do now? Who will bear the losses Pentime Group suffers due to this?"
Patrick looked gloomy. "This isn't the time to apportion the blame, Ms. Trader. It's not like I meant for this to happen. Now that everyone is starting to doubt us, all the more we have to unite and face this together."
She lit a cigarette. After some thought, she said, "Our priority now is to hire the best legal team available and bring the case to the necessary authorities. At the same time, I'll lead a team to negotiate a workaround—no matter the cost, 'Legend of the East' must successfully launch across Eastern Everreach."
The way she saw it, intellectual property disputes like this came hand in hand with an exchange of benefits. These people who claimed to want to defend their intellectual property generally just wanted to take advantage of loopholes to get something out of it. As long as she offered enough, they would withdraw the lawsuits.
The potential for "Legend of the East"'s widespread success across Eastern Everreach made that a worthy exchange.
Wendy immediately gave the order to look up the necessary information and investigate the company holding the patents and copyrights. Then, she arranged to head to where the company was based.
Patrick was on board with her. Taking the initiative was the only way to ensure survival when faced with such an abrupt challenge.
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